3D Vision and Reconstruction
Research Interest: 3D Reconstructions
I have a profound interest in the realm of 3D reconstructions of objects and environments using multi-view 2D images.
Original Video Snapshot
NeRF 3D Reconstruction
3D Point Cloud
My research doesn't merely stop at the act of reconstruction; I am deeply involved in understanding the intricacies within these 3D representations. This insight can pave the way for myriad practical applications, including:
- Virtual Reality (VR): Creating immersive experiences by reconstructing real-world environments.
- Robotics: Helping robots perceive and navigate the world around them.
- Urban Planning: Envisioning and simulating cityscapes and infrastructure projects.
- Video Game Development: Crafting lifelike terrains and objects.
- Archaeology: Reconstructing ancient structures and artifacts for study and preservation.
- Medical Imaging: Creating 3D visuals of body parts for diagnosis and treatment planning.
- Film and Animation: Generating realistic scenes and backgrounds.
- Augmented Reality (AR): Merging digital reconstructions with the real world for interactive experiences.
- Forensics: Reconstructing crime scenes for investigative purposes.
- Cultural Heritage Preservation: Digital preservation and restoration of historically significant structures.
Exploring the dynamic world of 3D reconstructions, my research has unfolded novel perspectives in visualizing and understanding the depth and details of objects and environments. In the context below, the first image presents a frame from a video, the middle image introduces a 3D reconstruction utilizing Neural Radiance Fields (NeRF), and the third illustrates a 3D point cloud. Together, these diverse methodologies enhance our interpretive and application capacities in various fields, including virtual exploration, augmented reality, and spatial analysis.
Original Video Snapshot
NeRF 3D Reconstruction
3D Point Cloud